charset
This folder stores all the sprite sheets.
These are PNG files.
chipset
This folder stores all the tiles used by maps. These are PNG files.
levels
This folder contains level files created and edited by the game editor. They use a .lvl extension, but are really XML files.
Level data has this structure
after being decoded from XML.
music
This folder contains looping MP3 files.
Some songs optionally have intros.
Song intros have _intro appended to their names, and are automatically detected and loaded by the music system.
For example:
mySong.mp3
mySong_intro.mp3
If the game tries to play "mySong.mp3",
the music system automatically plays "mySong_intro.mp3" first.
sound
This folder contains short MP3 files.
swf
This is a miscellaneous folder for any Pictures and SWF files you want in the game.
These can be used for anything.
Such as:
Title Screens, Animations, and even whole Programs coded as SWF files.
You could even program a battle system as a SWF file and simply place it in any game as needed.
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