Menus: Copy Map Actionscript

Copy Map Actionscript
  This options converts the current map into XML and then writes actionscript code that will store it as a super-long string.

This is useful for making certain games self-contained. My earlier games did not use level data, so each map was stored within them in this way.

It stores something like this in the clipboard:

data_txt = '<data>~~really long xml~~';
data_txt += '~~~ </data>';
data = new XML( data_txt );
onLoad( data );

Flash has a quirk where it can't define super-long strings all at once. This command automatically splits up the string when neccessary to work around that issue.

Last updated: February 3, 2010