RPG: Known bugs

Last updated: 02/27/2010

Have bugs, will travel.
I think I got rid of most of the major issues, but there are still a couple minor annoyances. I'll fix them when I get around to it.

Commands get pasted backwards:
This occurs when you load a saved level and try to copy & paste an rpgSprite's commands. It doesn't occur for newly-created commands, so I suspect there's a peculiarity in the way the array is loaded from the file.
Cannot wait for music fades:
If you tell the background music to fade-in or fade-out, the wait command is supposed to be able to wait for the fade to finish before continuing. However that doesn't work for some reason. Instead, it'll just wait indefinitely. Music fades work fine. Waiting for other stuff works fine. But waiting for music does not work.

Why are there bugs?
Excuse 1:
rpgSprite's are probably one of the most complicated game sprites possible.
So they have a very complex editor.

Excuse 2:
Flash components, such as the numeric stepper, aren't 100% reliable. They have some odd quirks when placed inside of movieClips.

Excuse 3:
Flash doesn't reliably call the onUnload() functions, so it's difficult to make editors unload properly.


Last updated: August 25, 2011