Making Sally Walk Down

#The Idea

# I finally have a 1-week vacation! Maybe I can finally get some projects done. I don’t want to spend the whole time just playing games.  

Week vacation

# HotRed’s pixel hentai discord hasn’t had enough artists actually making art. Maybe I can change that. I showed them my old sprite tutorials awhile back, but now that I have some time I should actually contribute something.  

Discord pixel passion

# How about a Sally Acorn RPG sprite? I kind of want to go all-out on the walk cycle. We’re talking Chrono Trigger quality. Maybe 4 or 6 animation frames. But still SNES sized so it will work with all my other sprites.  

# Sally acorn 03242022 0903 pm marle quality

#The Process

# Let’s figure out her proportions. I’m a big fan of Chrono Trigger. Sally should look sleek, tall, and womanly. Let’s go for a slightly smaller head to show off more of her body and legs. Especially the legs. I’ll even make the entire sprite taller just so her legs can be longer.  

# 07152022 0900 pm 2proportions

# Now that I know where everything is, let’s try going all-out on details just to see how good this sprite can look at this size. How far can I push things?  

07152022 0901 pm

# Those shoulders are bugging me. Let’s slope them more to look more feminine. Her hair also needs to be bigger. It’s her defining feature after all.  

07152022 0902 pm

# Hmm… the boobs aren’t quite right. They need to be perkier. Something more like… this.  

07152022 0903 pm

# The hair still doesn’t look big enough. I know, let’s make the whole sprite taller to make more room for it!  

07152022 0904 pm

#Animating The Legs

# Now let’s simplify the colors while I figure out the pose and walk animation.  

07152022 0956 pm

# Let’s have her hug her boobs in a sexy way while she walks, and to show her personality I’ll make her look lost in thought.  

07152022 0959 pm reference pose

# When planning out an animation, I find it easier to use large dots to figure out where the hands and feet are during the movements.  

07152022 1001 pm

# I’m just gonna copy marle’s feet positions for this. The way her feet and legs overlap already has a feminine look to it. Also front walk-cycles are tricky so why reinvent the wheel?  

07152022 1004 pm walk reference 07152022 1004 pm

# Now that I’ve got the feet more-or-less placed, let’s move those hips. Mmm… it’s like some kind of sexy Atari sprite.  

07152022 1008 pm

# Of course, turning the hips like that would make the body twist too. I REALLY like what this is doing to her chest.  

07152022 1012 pm

# I’ll add a little shading to figure out the shape of her feet better and show her “step” motion.  

07152022 1016 pm

# Let’s figure out where her knees go.  

07152022 1017 pm

# And outline the feet to see how they overlap and define their shape more.  

07152022 1018 pm

# Time to figure out the legs.  

07152022 1021 pm

# Yup… those legs sure are overlapping. Really really… overlapping. Maybe too much? She walks like a Looney Toon. It’s too exaggerated and cartoony.  

07152022 1022 pm

# Let’s dial it back a bit. Make the front foot overlap slightly less. Much better.  

07152022 1024 pm

#Refined Jiggle Physics

# What if I give the boobs some lingering velocity? Ooh! … VERY NICE!!  

07152022 1026 pm

# But… it almost looks like the boobs are moving too early. What if I delay their animation by one frame? Ooh… that’s interesting. Kind of like a determined jogging.  

07152022 1027 pm

# I prefer the smooth swaying motion more for this particular walk. Maybe if I slow it down it’ll look right.  

07152022 1137 pm

# There’s also a weird optical illusion going on here. The breasts actually have the same animation frames as the “jogging” animation, but the movement looks smooth because of the body’s up-and-down motion. It adds extra motion while they’re holding still.

#Hey, Eyes Up Here!

# Hmm… looking back at the previous drawing steps I kind of like the old eyes more. The feminine slant and high lashes look more like Sally.  

07152022 1138 pm 2

# Then again, that expression might look too intense for someone lost in thought. She should look calm for this particular pose.  

# 07152022 1139 pm 1 07152022 1139 pm 2

#Hair and Shading

# Let’s add the shading. I’ll start with the easy part. Aside from shifting left and right, the shape of the boobs hasn’t changed, so I can just copy the shading I had before.  

07172022 0759 am

# Wait a minute. If she’s moving up and down, shouldn’t the hair be moving?  

# Okay, now it won’t STOP moving! I guess I should tone it down a bit.  

07172022 0802 am

# That works. The hair just needs to acknowledge that a “step” movement happened. There’s no need to fly all over the place.  

07172022 0803 am

# Now for the legs. Gotta darken things as they move back and the leg tilts down. Also need to make the arm cast a shadow over the legs. And finally I just have to add that one pixel to highlight the kneecaps… at least when I can. When the legs recede the shading takes priority. 

07172022 0806 am

#Obsessed With Boobs

# Something about the boobs is bothering me. Next to everything else, that flat color joining them makes it look like I forgot to add shading there.  

07172022 0811 am

# This does look better, but… I was kind of trying to avoid completely separating them into two circles.  

07172022 0812 am

# When she’s standing normally the breasts are their own surface with shading under them, which separates them from the body below. Maybe this is just a matter of circumstance.  

07172022 0818 am

# I guess I’ll compromise. I’ll put shading between them when the thumb rests between them and join them when they’re off to the side doing their own thing.  

# 07172022 0821 am 1 07172022 0821 am 2

#That Wistful Look

# The solid white eyes look unshaded and a little too alert.  

07172022 0823 am

# Yeah, that makes her look more wistful and lost in thought.  

07172022 0825 am

# I think I’ll call this done. “Elegance” is when there’s nothing left to take away. “Awesome art” is when there’s no room left to add more shading.  

07172022 0828 am

#Giving Her the Finger

# … Except for that finger. It kind of looks like a thumbs-up.  

07172022 0913 am

# What if the finger was tapping? Well… not constantly. That would look like a finger-waggle, so… I’ll try a slow occasional tap.  

Finger waggle ff6

# Yeah… that works.  

07172022 0917 am

#Words and Philosophy

# Ugly art? Nah man. It’s like… totally a process.  

Process 1

# Ugly art is just art in-progress.

Process 2

#The Result

Result Frames